Krusha Screenshots

Posted on 30 January, 2009 in

In all of their 16-colour, 320×256px glory – here are some screen captures from my original Amiga version of Krusha.


Title screen. Lovingly rendered in Deluxe Paint IV. Invites you to press fire to start, and little else. I forgot how awesome the music was!


Gameplay – for the first 30 seconds everything is blue and relatively easy. Collect the cars, avoid the bad thing, score points.


30 seconds in – when things turn green everything starts to get faster.


And then yellow gets faster still. I died at this point – evidently I am out of practice, given that it’s been about 12 years since I last played. The final phase is coloured bright red – at that point the game is lightning quick and doesn’t let up until you (inevitably) die.


Once you’re dead your times and cars crushed are shown, along with a scrolling message appraising your performance.


And finally, everything is boiled down into a number, depending on time survived, small cars crushed and bonuses collected. And then – straight back into the game again, to see if you can best your previous run!


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